Mobile App Expert For Enterprise Adoption

Must see! Enterprise Mobile Device Adoption By Mobile Platform | Mobile Enterprise Report

Check out Citrix’s awesome mobile enterprise report. Citrix’s Enterprise Mobility Cloud...

Enterprise Android Beating Enterprise Apple! Score! …… In 4 industries.

Mobile Enterprise Adoption News. [MEAN] Summary: Check out the Citrix enterprise mobility cloud report (post recap here as well) Currently enterprise iOS is at 58%, enterprise Android is 35% & 7% for enterprise Windows mobile Four industries that android kicks “the fruit’s” butt are: Communication, Healthcare, Transportation and Non-Profit What is the main reason? Cost. No surprise there.   by Christopher Nerney April 16, 2013 3:26 PM A few weeks back Citrix released its enterprise mobility cloud report for the fourth quarter. The report is based on aggregate data from Citrix customers who have deployed its cloud-based enterprise mobility management solution. The baseline conclusion of the report is that iOS dominates in the enterprise with 58% of device activations (or “enrollments,” as Citrix refers to them) compared to Android’s 35%. Windows mobile devices have 7%. No surprise there. Even as broad market data points to Android’s supremacy in the consumer market, evidence to date has been conclusive that Apple’s mobile operating system owns the enterprise. Mobile device management vendor Good Technology’s Q4 activation report shows iOS with an even bigger lead over enterprise Android (77% to 23%) than does the Citrix research. How One CIO Saved $1 Million Per Year By Getting Smart About Mobile CITE Goes Live! Register for the CITE Conference & Expo, June 2-4, in San Francisco. But Citrix’s report breaks down mobile “device adoption” by OS across 20 verticals, and here’s where it gets interesting: Android is absolutely kicking butt in four specific sectors. The four industries are communications services, healthcare, transportation, and non-profits. Citrix doesn’t break out numbers in text in its report, but I’m estimating the following activation share for Android (among Citrix enterprise mobility cloud customers, remember) in each of those verticals: Communication services — 88% (to 12% for iOS) Healthcare — 83% (to 17%) Transportation — 78% (to 21%) Non-profit — 67% (to 33%) Android also is doing well in the utilities sector (50% to 37%, with Windows mobile at 13%) and high tech (48% to 52%). You can see the full bar graph at the end of this article. Why is it that Android is so popular in some industries, while an afterthought or virtual non-entity...

Daniel DiMassa virtually sits down with Citrix’s Bill Carovano, Sr. Director of Product Management to talk enterprise mobility.

With more and more enterprises moving mobility to the front burner this quarter, I took some time to interview Bill Carovano, Sr. Director of Product Management for Citrix. To hear his first hand experiences, thoughts and expertise on the mobile enterprise. Bill, like some at Citrix, joined the team through acquisition. His background was with Innovex Group, that was acquired in 2000 to assist in growing the Citrix Consulting Services  1) In 2013, what will be hotter internal employee facing apps OR external (market) consumer facing apps? External consumer-facing apps will be hotter, which will require IT to act and provide “sanctioned” alternatives to many services /apps to those that users get on their own.  2) What is the biggest issue in enterprise mobility? Being part of a vendor trying to help our customers to be more successful, I worry about the old saying that “the road to hell is paved with good intentions.”  Consumerization is driving Enterprise IT to do more to enable mobility for workers.  Not just consumerization of devices, but also apps like Dropbox and iCloud.  I worry that the legitimate desires of IT to provide more secure, sanctioned alternatives will end up driving users right back to the consumer tools.  One example: doing two-factor auth (a legitimate IT requirement) in a way that hurts usability so much that people go right back to the even more insecure tools like Dropbox.  3) I’d love to get feedback on Mobile Enterprise Adoption Forumla, before I write my “thesis” on it. What are your thoughts on it? It’s an interesting model.  The real trick, of course, is enabling security while not damaging the User Experience.  Dropbox is easy to use but it’s seen as completely insecure by IT.  IT wants to add security features such as 2-factor auth which can hurt the user experience.  With ShareFile, we always look for ways to enable security without hurting user experience.  The built-in editor and annotation feature is a good example.  We empower users with the tools they need, and deliver it in a way that works for IT’s security needs as well. We would like to thank both Bill and Citrix for this interview and their attention to mobile enterprise. – Daniel...

Gamification Geek (enterprise gamification expert) with a sneak peak on enterprise gamification from Bunchball

Enterprise Gamification. Gamification Geek Recap: Nitro 5.0 dropping with Bunchball As always Im posting these here as I think enterprise gamification and mobile combined will change the game. Enterprises will start  needing to have enterprise gamification experts on hand Joe Fisher 03/06/2013 By Joe Fisher, VP of Products, Bunchball  joe.fisher@bunchball.com People typically don’t think “enterprise software” and imagine a slick, consumer-friendly experience built for a generation that wants everything to be iPad easy. After today, I expect that will change. Because today we unveiled Nitro 5.0, Bunchball’s next-generation gamification platform. And it’s anything but typical. Nitro 5.0 is just what customers have been asking for: a powerful, enterprise-grade gamification solution built from the ground up for the iPad generation. It’s the most intuitive and user-friendly gamification platform available today, and yet it’s also the most robust, the most flexible, the most customizable. Advanced users will be thrilled. Newbies, even more so. For a lot of companies, this is welcome news. While large businesses are continuing to invest heavily in gamification, Gartner predicts that by 2014, many if not most gamification efforts will fall short of achieving their goals – not because gamification doesn’t work, but because most solutions are complex and require extensive expert involvement. If you accept Gartner’s premise, then the obvious answer is to make it easy – so easy that you can hang a sign on your platform that says, “Gamification guy wanted. No experience needed.” In other words, the answer is Nitro 5.0.  With Nitro 5.0, we’re proving that a gamification platform can be sophisticated and infinitely customizable without being complex. And you don’t have to be a gamification expert to get expert results. Nitro Studio: The New Command Console for Gamification The beating heart of Nitro 5.0 is Nitro Studio. It’s thecontrol center from which users can plan, build, deploy and measure their gamification strategy. Nitro Studio’s drag-and-drop user interface makes it simpler than ever to harness the motivational power of Nitro 5.0. Through Nitro Studio, managers throughout the enterprise can use Nitro 5.0’s personalization capabilities to create and deliver the right missions, to the right end users, at the right time.  They can use in-context analytics to gain on-demand insights into the...